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Malou Sandig is a CG Artist & Digital Designer specializing in scalable visual systems and production pipelines. She works across 3D/CG, real-time rendering, digital humans, and experience design, helping teams turn emerging technology and product vision into structured, high-impact visual output. Her focus is on building modular, future-ready workflows that translate complex ideas into clear, production-ready visuals.

CAPABILITIES:

3D Modeling & Rendering

CG Visualizations

Brand Visual Stystem Implementation

Realtime Rendering

Creative & Art Direction

Character Design

Game Experiences

Product Visualization

Malou Sandig is a Visualization Specialist for scalable visual branding. She helps product and platform teams structure visual production into systems — enabling consistent digital identities, modular asset frameworks, and production pipelines that support high-volume, high-quality output.

CAPABILITIES:

Real-Time 3D Visualization

Product & Technology Visualization

High-End CG Rendering

Digital Humans

Scalable Visual Systems

Workflow Optimization

Production Pipeline Design

Prototype-to-Production Visual Setup

Previous work and projects.

Finished projects for both the physical and digital world.

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Contact us for enquiries or just to say hi!

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